Limited Capacityfull Adding this to your schedule will put you on the waitlist.
Presenting your work is important, especially in the games and tech industry. We want to help you build a portfolio with which you can identify yourself on a professional basis.
During the workshop, we will go through your portfolio pieces and give you in-depth insight on how portfolios can display more than just the final result of your work. As a team, we will find out how to improve your portfolio, what to look out for, and how they can become a timeless representation of your work. In the end, you will be able to put together a Portfolio that accurately displays your skillset and that can be expanded with future projects. It would be great if you could bring whatever you have so far so that we have a solid foundation of information we can work on with you and give you as much constructive and personal feedback as possible.
After graduating with a BA in Game Design from HTW Berlin in 2018, Sara started working as a freelance Concept Artist in the Video Game Industry, contributing to titles such as Call of Duty Black Ops 4 and Anno 1800.
During his Apprenticeship in Mechatronic Engineering Klemens discovered his passion for Level and Game Design. After his graduation in BA Game Design in 2017 at the HTW Berlin, he worked as a freelancing Game and Level Designer for the gamelab.berlin and Wonderkind GmbH. He took part... Read More →
Wednesday April 10, 2019 14:30 - 16:00 CEST
Workshop Raum im PalaisSchönhauser Allee 36, Berlin, Deutschland